A False Sense of Choice.
You might think you are playing SMB2, but really it’s playing you.
Sydlexia’s Ranking: #21/100
As the odd ball, SMB2 does a lot of things never seen before: it prominently incorporates a transgendered bird, hides rocket ships in plain sight by masquerading them as root vegetables, and allows the consumption of a potion for us to see dark world reflections of reality.
During this adventure, we feel like we are the driver of our thoughts, allowed to make character selections and win extra lives in roulette. Little do we know that SMB2 is playing with house money, and we are just along for the ride.
Continue reading “Top 100 NES Review: #21 – Super Mario Bros. 2 (1988)”
No Safe Spaces Allowed.
This game should be renamed to Zelda II: The Adventure of Microaggressions.
Sydlexia’s Ranking: #25/100
I just listened to a podcast with Joe Rogan and Jonathan Haidt. The topic was the culture of college campuses and the creation safe zones — places where you are free from discomfort. Haidt, a psychologist, thinks this is creating fragile personalities, ones that can not withstand the stresses of living in a functioning society when these students enter post-college life.
When looking at other reviews for this game, I saw people saying Zelda II is too hard, unfair, confusing, petty, cruel, and cheap. Was it this same sanctuary attitude churning out gamers unwilling to be challenged? I decided to play this game guide free* to see if the standards were truly unreasonable.**
* It didn’t happen.
Continue reading “Top 100 NES Review: #25 – Zelda II: The Adventure of Link (1988)”