Plays like an Arcade Game… But It’s Not One.
I thought for sure this game was designed to take my quarters.
Sydlexia’s Ranking: #24/100
There are only so many two-player games in the world. Sure, everyone knows about about Teenage Mutant Ninja Turtles or Contra III or Super Mario Kart for the SNES, but the pickings quickly get thin. Zombies Ate My Neighbors (or ZAMN) seemed to be a viable remedy: a self-aware and irreverent top-down adventure with B-grade movie tropes should be easy enough to enjoy.
Everyone was willing to give it a try, but no one was willing to stick around.
ZAMN isn’t a bad game per say, but it doesn’t do anything to earn your undivided attention. Every attempt with different people followed the same crescendos — immediate interest, followed by a lull, ending with a let’s move on. I attempted a one-player go through thinking it might have just been my company, but I found that I solitarily followed the same peaks and valleys.
The reason is mostly in the gameplay; it uses an arcade design with lots of repetitive levels that are disconnected and has steep difficulty curves. There is plenty of weird but not enough substance.