Since I was quarantined in my bedroom on the third floor, I decided that I needed to simulate some kind of social interaction. I ended up playing Super Metroid where you are a sole explorer on an isolated planet with no intelligent life forms. I did end up making friend with a larva, though.
While it might have been an overdosage of Dollar General Store Brand Effervescent Cold Relief, the draw into planet Zebes core was immediate — all I wanted to do was explore, be rewarded, and explore more. You could say that the gameplay was almost as contagious as my flu 😷.
The characters in FF3 are superb — I feel like I’m saying goodbye to dear friends.
Sydlexia’s Ranking: #3/100 My Rating:
Man, has this weekend been junk. I took a practice board exam to only be border line pass/fail again, had to create a research presentation on clinical education that I’ve put off for a month, and had to write a PICO (Patient Intervention Comparison Outcome) on the effects of cardio rehab on pulmonary function. At least I got to save the world while bawling my eyes to 16-bit characters; that really brought me back down to earth.
Something really has been lost in the sandbox era of RPGs — with open worlds and forge-your-own-path plots, no one needs to tell a good story anymore. The allure of Elder Scrolls and Fallout isn’t the characters, it’s that you can do whatever you want.
FF3/6’s back end is non-linear, but infuses each moment with meaning and significance through finding each of its 14 characters. The subtle discoveries and deeper understanding of the characters you play burgeon them from simple pixels into case studies of human nature.
As the hour count continued to rise, I continued to play to not lose out on time already invested.
Sydlexia’s Ranking: #40/100 Developer: Taito My Rating:
“Individuals commit the sunk cost fallacy when they continue a behavior or endeavor as a result of previously invested resources (time, money or effort)” (Arkes & Blumer, 1985).
You know, I like to think of myself as rational. Who doesn’t like to imagine themselves as an autonomous agent living out their free will initiatives? Unfortunately, Lufia and the Fortress of Doom dissolved any notion of me being in control of my facilities. This game is a hot piece of garbage, a big to-do list from hell, and it could only be my irrational, emotional processes that made me continue.
And the frail quilt of patched-together, leftover parts.
Sydlexia’s Ranking: #70/100 Developer: Rare My Rating:
Cranky Kong is a prescient figure in the Donkey Kong Country series; complaining of video gamers today, he warns how things to use to be harder and how easy we have it today.
I never thought he would live to see the day where it happens to his own family.
Donkey Kong Quest 3 (DKC3) was a very late installment on an old system — the N64 was released months prior when DKC3 was released for SNES. Because of this, it didn’t garner much attention as many people already moved to the new, shiny system. This is a good thing: DK3, while fun, is a step back from the other two installments on the SNES, mocking us with a false sense of achievement.
The rise of drug-resistant staph, pneumonia, and tuberculosis has its roots in this Mario-themed, puzzle game.
Sydlexia’s Ranking: #31/100 Developer: Nintendo My Rating:
There is a healthcare crisis in this country right now and as we look at ways to manage costs, it is important to be self-reflective and address instances of abuse and waste.
Look no further than Dr. Mario. His clinical practice guidelines consist of nothing more than the over prescription of antibiotics. Not only does this not make sense (after all, the diagnosis is a viral infection that won’t respond to this type of treatment), he runs the risk of creating new strains of diseases that will be resistant to the very antibiotics he continues to dispense.
While the ethics of Dr. Mario’s decisions come into question, his puzzle adventure game does test the mind and makes one believe they too can practice medicine.
An electric-blue, phallic symbol of power is all that matters in this beat-em up adventure.
Sydlexia’s Ranking: #60/100 Developer: Technos My Rating:
The Lee brothers are at it again. The last time I got familiar with Billy and Jimmy, they taught me that life is not fair. In this reincarnation, they really don’t teach me much of anything: there is no plot, no story, no instructions. You are just dropped off in a world of baddies, smashing your way without a care in the world…
Ignoring difficult to explain paradoxes, four turtles get thrown into a beat-em-up style adventure that spans 250,000,000 years but only takes an hour or so to complete: I guess time is relative!
Sydlexia’s Ranking: #5/100 Developer: Konami My Rating:
Before we had to concentrate on an eight-hour day of physical therapy lectures, I plugged my computer into the big screen and had a romp through NYC at 3am with someone who had never played video games in her life.
She giggled as I was electrocuted. She bubbled over when a wrecking ball flattened me. She rejoiced when we defeated the boss at the end of the level.
Games have just gotten too damn complicated today. There is something fully hedonistic of the classic beat-em up, and TMNT 4: Turtles and Time does it better than anyone else. Not only is it fun, but educational: history, evolution and art history all combined in one.