Top 100 PS1 Review: #21 – Final Fantasy Anthology (1999)

Reintroducing Final Fantasy To America.

Taking advantage of the popularity of FF7, Squaresoft rereleased almost every game they ever made for the PS1.

Final Fantasy V Final Fantasy Anthology Title ScreenApe’s Ranking: #21/100
My Rating: StarStarStar

RPGs were not mainstream until Final Fantasy 7 dropped on the PS1 in 1997. Even though Squaresoft and Enix released several iterations of their popular in Japan Dragon Quest and Final Fantasy  games, it was still a pretty niche market in America. Hell, Squaresoft didn’t even bother releasing all of their games in America leading to a unique numbering system that wouldn’t be corrected until the late 90s.

With FF7 being a blockbuster hit, Squaresoft wanted to capitalize with repackaging their catalog to a North American population now clamoring for more RPGs. Final Fantasy Anthologies was the first to release containing FFV and FFVI. Final Fantasy Origins (FF I and FF II) and Final Fantasy Chronicles (FFIV and Chrono Trigger) would soon follow for a total of 6 games being released for the PS1 which were ports of older NES or SNES versions.

Very little new content was added to these games. For the NES ports, the graphics were updated to SNES level. For the rest, short opening and ending CGI sequences were included. For those of us who already owned the originals (i.e: me), there was little benefit from buying these redundant ports…

…except when it comes to the never before released American titles.

Final Fantasy Anthologies includes such a title: Final Fantasy V. Only released in Japan, it is unique for having a diverse job system where characters aren’t pigeon-holed into a class type. Instead of the static characters in FFVI and FFVI, you can mix and match classes together to make unique skill sets.

I was more interested in the history aspect: every Final Fantasy is part of lineage where motifs, themes, and ideas build upon one another. This scaffolding is more apparent with the more titles you play by seeing how the series has grown over time. Having played the games that bookend FFV, I was interested to see where it stood. Was it more like FFIV with old-school conundrums or forward thinking like FFVI with a fantastic narrative?

Well, it ended up being a little of both. While FFV’s job system is THE thing that makes the game stand out, it’s not fantastically done. The other elements, mainly the story, are a disappointment and never reach the level I expected.

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Top 100 PS1 Review: #18 – Final Fantasy VIII (1999)

So Conflicting.

A convoluted, mish-mashed story with amazing moments nestled in a beautiful world full of culture which has a completely broken fighting system that is also immensely addicting… this game is nothing but contradictions. 

Final Fantasy VIII Title ScreenApe’s Ranking: #18/100
My Rating: StarStarStar

Final Fantasy VIII is such a hard game for me to unravel. It’s full of problems start to finish, but I can’t untangle that from the peaks of sweet experiences and nostalgia. The only way I felt like I could address this was by presenting all the problems alongside a twenty year perspective from three different vantage points: 2000, 2010, and 2020. These were the three times when I beat this game, and while Final Fantasy VIII might not have changed in those 20 years, I sure have.

There are amazing moments in this game, exquisite experiences where we feel it in our gut. It’s the reason we are willing to toil for a 40 hour adventures: the sense of wonder and connection that FF8 occasional provides. So no matter how silly and broken everything becomes, there are still pieces and parts that propel it forward.

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