I Hated It…UNTIL I LOVED IT!
Kirby almost pulled a fast one one me, trying to make me think this game sucked.
Sydlexia’s Ranking: #42/100
For my fellow friends who have a SNES Classic, none of them understand this game. When you first log in, you are greeted by an office bulletin board with various posters hanging up. Each poster represents one of the “eight” games advertised on the cover. Some of them are extremely short mini-games that are worth maybe 60 seconds of investigation while others are more traditional Kirby but still insanely brief.
Thus, it’s possible to pop into Kirby’s universe, bounce around for a little bit, and then exit unsatisfied having frittered away your Saturday afternoon. I was feeling the same way as all my buddies until everything changed: The Revenge of Meta Knight, a goofy, plot-centric mission to destroy an airship leads to good, wholesome fun. After that, I imbibed everything this game had to offer, just like Kirby → → → <(“<)
Continue reading “Top 100 SNES Review: #42- Kirby Super Star (1996)”
This Game Did Me Dirty.
One play through was already enough of a wasted life, none the less two.
Sydlexia’s Ranking: #53/100
The en vogue thing to say is that Ghouls n’ Ghosts was the original Dark Souls: both are bone crushingly hard and guides are almost worthless. Your only option is to Git Gud.
And get good I did. I overcame frustration and not once did I throw the controller in disgust. No matter how many times screwed and scorned, I stayed steady and plugged away. Reaching the final boss was going to be the height of my retro gaming achievement. Defeating the reincarnation of an earlier boss, I thought I had done it.
Then, the princess says you need a bracelet, a bracelet that she has hidden somewhere in the world. With this, you are thrown back to stage one to repeat all your trials and tribulations but on an even harder threshold.
I have been broken.
Continue reading “Top 100 SNES Review: #53 – Super Ghouls ‘n Ghosts (1991)”
Oh No, Opossum!
It’s more fun pretending to be marsupial digging through a trashcan than this garbage heap of a side-scrolling game.
Sydlexia’s Ranking: #41/100
I don’t mean to come across as harsh, but I think this game really sucks. There is only one unique thing about Sparkster: a lighting-quick, rocket charge attack that propels you across stage at the speed of light to a quick death. The only reason to play is the very thing you shouldn’t do. Sparkster is really synonymous with Sisyphus, and you’ll feel like you’ve been rolling a rock uphill to only see it roll back with every level.
Continue reading “Top 100 SNES Review: #41 – Sparkster (1994)”
An Easy Cake Walk.
I don’t remember a single hiccup.
Sydlexia’s Ranking: #4/100
There is a VHS somewhere at my parent’s house of me playing this game for the first time. I wear an expressionless face as I have difficulty processing the vibrant colors. When the friendly dinosaur hatches, my mom is heard off camera going “It’s Yoshi!” as I silently mouth the same words in total shock.
I wore a similar expressionless face this time around, but not because of being blown away: Super Mario World is auto-pilot easy. There are some hidden levels that really challenge your skill, but the other 95% of the game barely requires participation. With 47 lives to spare, I unlocked the ending sequence wondering “why is this so easy?”
Continue reading “Top 100 SNES Review: #4 – Super Mario World (1991)”
Another Entry of Japanese Quirk.
The game is not good — no amount of Miso Soup changes that.
Sydlexia’s Ranking: #48/100
“BUT IT’S SO JAPANESE,” says the internet. “BUT IT ISN’T THAT FUN TO PLAY,” says me.
From deep within the south of the USA, it wasn’t until the 2000s when we really started having a diversity of culture, and by diversity of culture, I mean more restaurants. It must have been within this world before globalization that people were yearning for any type of cultural integration.
Enter Legend of the Mystical Ninja. A side-scrolling game that uses the imagery, humor, and style of Japan to try and buoy everything else. Unfortunately, that everything else is kind of important: the game is kind of boring.
Continue reading “Top 100 SNES Review: #48 – Legend of the Mystical Ninja (1991)”
Still Unlike Any Other RPG.
A culmination of concept and creativity, Chrono Trigger still gave me those “off to save the world” chills.
Sydlexia’s Ranking: #6/100
Memory is a funny thing. I didn’t play Chrono Tigger until college, the days of Xbox360 and PS3. I only did so because of the insistence of my nerdy friends — they wouldn’t let it go that I never played it. So I borrowed their copy and spent my first Spring Break traveling through time.
Whenever I recall playing it, though, I always recollect the wrong things: I envision playing as a kid in the basement of the house I grew up in. It’s easier for my mind to classify it as a childhood experience rather than an adult one. Chrono Trigger perfectly captures the spirit of imagination with its craving for adventure, wonder, and sense of importance. You too will be sent back to an unbounded childhood feeling.
Continue reading “Top 100 SNES Review: #6 – Chrono Trigger (1995)”
A Realistic Morning Commute.
F-Zero captures the intensity of getting to work on time, even the part about avoiding landmines.
Sydlexia’s Ranking: #23/100
I’ve been in Jacksonville for nine weeks. Not a day has gone by where I did not see an accident either in real-time or post-impact. I’ve witnessed people ride over medians to make a u-turn. I’ve caught people going the wrong direction on the wrong side of the street. It’s rekindled my love for paranoid defensive driving where you pretend everyone is possessed by a demon.
While it might not help my blood pressure, it sure did help me deal with F-Zero — no one does what you think they will. There is some fun moments to be found, but this 1991 legacy seems a bit bare today only worthy of a couple nights of play.
Continue reading “Top 100 SNES Review: #23 – F-Zero (1991)”