Top 100 SNES Review: #53 – Super Ghouls ‘n Ghosts (1991)

This Game Did Me Dirty.

One play through was already enough of a wasted life, none the less two. 

Super Ghouls 'n Ghosts Title ScreenSydlexia’s Ranking: #53/100
My Rating: cropped-smooth-star-e1545863035586cropped-smooth-star-e1545863035586cropped-smooth-star-e1545863035586

The en vogue thing to say is that Ghouls n’ Ghosts was the original Dark Souls: both are bone crushingly hard and guides are almost worthless. Your only option is to Git Gud.

And get good I did. I overcame frustration and not once did I throw the controller in disgust. No matter how many times screwed and scorned, I stayed steady and plugged away. Reaching the final boss was going to be the height of my retro gaming achievement. Defeating the reincarnation of an earlier boss, I thought I had done it.

Then, the princess says you need a bracelet, a bracelet that she has hidden somewhere in the world. With this, you are thrown back to stage one to repeat all your trials and tribulations but on an even harder threshold.

I have been broken.

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Top 100 SNES Review: #41 – Sparkster (1994)

Oh No, Opossum!

It’s more fun pretending to be marsupial digging through a trashcan than this garbage heap of a side-scrolling game. 

Sparkster

Sydlexia’s Ranking: #41/100
My Rating: cropped-smooth-star-e1545863035586

I don’t mean to come across as harsh, but I think this game really sucks. There is only one unique thing about Sparkster: a lighting-quick, rocket charge attack that propels you across stage at the speed of light to a quick death. The only reason to play is the very thing you shouldn’t do. Sparkster is really synonymous with Sisyphus, and you’ll feel like you’ve been rolling a rock uphill to only see it roll back with every level.

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Top 100 N64 Review: #4 – GoldenEye 007 (1997)

Don’t Be The Type of Person Who Choses Oddjob.

Peer pressure isn’t only about smoking. It’s about teaching you to be a better person. 

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Modern art or a train? You decide.

LesLites’ Ranking#4/100
My Rating: cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550

The first two games I wanted to review for the N64 were Mario and GoldenEye, but for completely different reasons. Super Mario 64 was the first time I played a game in a true 3D environment. I was so shell shocked that I couldn’t even figure out how to move Mario, smashing down on the analog D-pad while ignoring that round stick in the middle.

GoldenEye, however, is when my friends and I grew up. We weren’t going around finding stars and collecting coins but unloading entire clips into polygonal bodies as they squirmed in dramatic death sequences. Cafeteria time was dedicated to discussing tactics while trash talking about death match: those who dared to play as Jaws revered while those who copped out as Oddjob were belittled.

It became a cultural revolution. Everyone was playing this game, even your little sister who didn’t even know about Yoshi. And guess what: it’s still amazing. 

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Top 100 SNES Review: #67 – Knights of the Round (1991)

Life Should Come With Difficulty Settings.

A quick change in the options menu makes the difference.

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Sydlexia’s Ranking: #67/100
Developer: Capcom
My Rating: cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550

Life can be harsh. This current clinical rotation I’m at is pretty hard for me: I’m treating patients I’m not used to with a very strict clinical instructor while working lots of hours. When Friday night rolls around, I don’t want to have to deal with “Very Hard” or “Normal.” I just want to have some mindless fun, an easy excursion for the mind, body and soul.

Thankfully, Knights of the Round makes that a real possibility. Grabbing an extra controller, a friend, and setting difficulty the to “Easy” was the perfect way to start my weekend.

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Top 100 SNES Review: #16 – Donkey Kong Country (1994)

Symbiotic Relationships.

An Animal Kingdom Lesson in Teamwork within Opposing Forces.

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Surf and Turf.

Sydlexia’s Ranking: #16/100
Developer: Rare
My Rating: cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550

Domain, Kingdom, Phylum, Class, Order, Family, Genus, Species.

This is the traditional way we view our animal counter parts: a hierarchy of classification, labeled and lined for our own purpose. What Aristotle started, we finished. But, what if there is more to our DNA resembling brothers and sisters?

Donkey Kong teaches us that there is an endowed balance within the universe, and the tension between these opposites can produce profound effects.

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Top 100 NES Review: #25 – Zelda II: The Adventure of Link (1988)

No Safe Spaces Allowed.

This game should be renamed to Zelda II: The Adventure of Microaggressions.

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Sydlexia’s Ranking: #25/100
My Rating:smooth-starsmooth-starsmooth-star

I just listened to a podcast with Joe Rogan and Jonathan Haidt. The topic was the culture of college campuses and the creation safe zones — places where you are free from discomfort. Haidt, a psychologist, thinks this is creating fragile personalities, ones that can not withstand the stresses of living in a functioning society when these students enter post-college life.

When looking at other reviews for this game, I saw people saying Zelda II is too hard, unfair, confusing, petty, cruel, and cheap. Was it this same sanctuary attitude churning out gamers unwilling to be challenged? I decided to play this game guide free* to see if the standards were truly unreasonable.**

* It didn’t happen.
**They were. 

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Top 100 SNES Review: #1 – The Legend of Zelda: A Link to the Past (1991)

The Experience of a Game.

This game is one of the best, but it had me thinking — how different it was to play games back then. 

Screen Shot 2018-12-27 at 3.05.41 PMSydlexia’s Ranking: #1/100
My Rating: cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550

This is the Iliad for the SNES; there is much wisdom to be learned from one of the best video games of all time that it has been rightfully picked apart from any angle. Want to learn about its map design? Someone’s done it here.  Or their systematic approach to making enemies? Here’s an in-depth analysis.

It has been over ten years since I marched through these Hyrule fields. It was remarkable how much I maintained in some hidden consciousness. I knew intuitively how to solve many of the problems that gave me fits long ago. This made me wonder: there are immense differences in expectations and experiences for video games that are never coming back.

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