This Game Makes Me Dizzy.
And other musings from an out-dated racer.
Sydlexia’s Ranking: #18/100
Currently, I just finished off a 50 hour work week, but it doesn’t stop there: I have residency mid-terms in a couple of weeks; a paper that I’m trying to get published; research articles that needs to be read; and notes to be typed.
Needing to hit a restart, I decided to keep Friday night and all of Saturday completely to myself. I’m going to waste away laying around, playing video games, writing, guitaring, and whatever else fits my fancy.
I wanted something easy to kick it off. I preferred to avoid going through the hassle of learning something new, nor did I want to get pulled into a long adventure (here’s looking at you Final Fantasy). Mario Kart seemed to fit the bill. I could drink my Sam’s Club diet soda and do short three-minute races while taking breaks for instagram and self-reflection.
While having more content than F-Zero, Mario Kart SNES still seems pretty bare. The programming for certain situations also became very predictable (Need a star? Eighth place it is! About to pass Luigi? Guess who now has a star!). Not to mention the vertigo-inducing graphics where Donut Plains turns into a pixilated seizure of poop stains.
Continue reading “Top 100 SNES Review: #18 – Super Mario Kart (1992)”
95% Awful With A Couple Good Midi Tracks.
I didn’t expect much from the backend of this Top 100 list, and it still disappointed.
Sydlexia’s Ranking: #93/100
I’ve seen Instagram accounts for models that have more depth than this game.
Made to attract North American kids to the new genre of RPGs in the early 90s, Square gutted anything that might have raised the difficulty level a microgram. ANYTHING. Not wanting to risk us getting lost, the locations are named things such as ‘Aquaria’ and ‘Windia’ and ‘Fireburg.’ The world map is more like Super Mario Bro’s 3 forcing you into predetermined sidewalks of adventure. There is an option to allow autobattle where the computer takes over your sole companion’s commands because hitting the A button for two party members would be too much.
The game makes sure we avoid strategy, story, exploration, or anything else that might be kind of like, ya know, the things we enjoy from RPG games.
Continue reading “Top 100 SNES Review: #93 – Final Fantasy Mystic Quest (1992)”
One of the Most Engrossing Games Ever.
Possibly the greatest game of all-time — really!
Ape’s Ranking: #12/100
Square had a ten year period where they could do no wrong.
In an age before copious reviews online, buying games was mostly winging it with a dash of expert advice from the Electronics Boutique employee. The only thing that came close to a guarantee was seeing a Squaresoft logo. Starting with Final Fantasy VI in ’94, Squaresoft would go on to produce some of the best games of all-time and in rapid succession.
Known mostly for traditional RPGs, Square began to explore other genres with the playstation 1. It’s amazing the amount of side projects they juggled which even included a realistic, one-hit-kill sword fighting game that is well regarded. Final Fantasy Tactics (FFT) is the company’s foreray into strategic gaming where they melded the genre’s typical elements with the Final Fantasy feel of chocobos, summons, and classes.
It might be their best game ever, and that’s saying something given their catalog which includes the ever popular Final Fantasy 7.
What makes FFT so good is the combat: the battles are intricate doses of choices, strategy, and chance where you become highly invested in the outcome. Even random battles become gripping as every decision you make has a ripple effect on the outcome. The learning curve is huge and the game mechanics are harsh, but as you get better, you start to unlock the beauty of the immensely customizable classes.
Continue reading “Top 100 PS1 Review: #12 – Final Fantasy Tactics (1998)”
Your mission, if you choose to accept it, is to try and believe it.
LesLites’ Ranking: #69/100
The only thing impossible about this game is trying to understand it. If I had to chose what better represented reality, I would go with Lord of the Rings over Mission: Impossible. This world, filled with hideous polygons and multi-layered distance fog, cannot be of our own. It still has a couple good missions, though.
Continue reading “Top 100 N64 Review: #69 – Mission: Impossible (1998)”
A Magic School Bus Tour of the Intestines.
This game made me ponder: what’s inside my bowels?
Sydlexia’s Ranking: #100/100
You know if you stretched out your small intestines, they would be as long as 22 feet. While Abadox is only a measly six levels, it’s going to feel like it is much longer, just like your jejunum and ileum. That’s because during the space invasion through the gut of an alien, you will die many times by its angry inhabitants. I haven’t seen a GI system this upset since I ate a whole pizza and half a chicken in one sitting.
Continue reading “Top 100 NES Review: #100 – Abadox: The Deadly Inner War (1989)”
A Homoerotic Tussle.
Why does everyone have a porn ‘stache?
Sydlexia’s Ranking: #46/100
I went to a gay bar last night. It was the typical affair: everyone in their tightly knitted cliques creating walled-off circles as Ariana Grande music saturates the air. Almost all stereotypes were accounted for, even the alternative Beatnick with skinny jeans, platinum colored hair, and a stuffed animal back pack.
I’ve had kind of a rough morning since; maybe well rum and cokes don’t do the body as good as they used to. I needed something easy to play, and a classic side-scrolling beat ’em up was the answer. Maybe it’s because I’m hungover or maybe it’s because of where my last contact with society was, but this game seems like an alternative gay reality.
Continue reading “Top 100 SNES Review: #46 – Final Fight (1991)”
A Story Mode With Almost No Story.
No reasons are required when blowing up things on perfect grids.
Sydlexia’s Ranking: #54/100
I”m not sure what to think of Bomberman as a person or symbol. Is he an underemployed fireworks pyrotechnic? A dissatisfied demolitioner? Why does everything look like Hello Kitty? Not to mention his environment: a perfect grid system that would put any major city to shame. Trying to tease out any more details would be an act of futility as the story proffers no more than a constant theme of destruction.
Continue reading “Top 100 SNES Review: #54 – Super Bomberman 2 (1994)”