Story Telling Matters.
The Remake with all the bells and whistles can’t compete with pure polygonal poetry.
Ape’s Ranking: #2/100
There is a scene in the Final Fantasy 7: Remake where the line is clearly drawn in the sand between new and old. It’s in Shinra HQ where the president is making a lengthy speech about destiny, fate, environment, power, and money. It has the double sin of being lengthy WHILE not saying anything important. It’s like squeezing a dry lemon: lots of movement but no juice.
This is endemic to the entire Remake. More dialogue, more graphics, and more action that ends up being less emotional. It’s no different than when I watched the bloated Star Wars prequels and realized that just because you have “more” doesn’t mean it’s going to make things better. Meeting the president in the original is super impactful, and he doesn’t even bother saying a word (for those who know why – 🥰).
But, was I giving the original too much credit? Nostalgia is a helluva drug, and it must have been at least 15 years since I last heard the whir of a PS1 in the middle of the night as I roamed the streets of Midgar. Were things really better with those horrendously looking blocks?
Yes. Yes they were.