Top 100 SNES Review: #2 – Super Metroid (1994)

Enter The Flow

An immediately immersive game. 

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Sydlexia’s Ranking: #2/100
My Rating: cropped-smooth-starcropped-smooth-starcropped-smooth-starcropped-smooth-starcropped-smooth-star

Gahh. I’ve been ill all week.

Since I was quarantined in my bedroom on the third floor, I decided that I needed to simulate some kind of social interaction. I ended up playing Super Metroid where you are a sole explorer on an isolated planet with no intelligent life forms. I did end up making friend with a larva, though.

While it might have been an overdosage of Dollar General Store Brand Effervescent Cold Relief, the draw into planet Zebes core was immediate — all I wanted to do was explore, be rewarded, and explore more. You could say that the gameplay was almost as contagious as my flu 😷.

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Top 100 NES Review: #12 – Metroid (1986)

Brutal Exploration

Rating: smooth-starsmooth-star
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The NES is unique in gaming because it was the introduction to so many franchises: Mario, Final Fantasy, Zelda and Metroid. These franchises have now spawned several sequels and spin-offs and have appeared on every platform possible. Metroid is one of those seminal events in gaming where a new concept arose and technology was finally good enough to execute it.

My concern was that I had never played this game before, and returning to a game that was made in 1986 (which almost doesn’t seem possible) after playing all of the newer versions might just magnify the limitations of the original. I also thought of an article on Cracked : games used to be all about fun, unlike today, but truth is when you return to the them, you realize how frustrating they were.

Simply put, the original Metroid can be BRUTAL.

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