Top 100 NES Review: #31 – Dr. Mario (1990)

The Antibiotic Resistance Crisis.

The rise of drug-resistant staph, pneumonia, and tuberculosis has its roots in this Mario-themed, puzzle game.

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Dr. Mario after completing his residency at Mushroom Kingdom Health Systems.

Sydlexia’s Ranking: #31/100
Developer:  Nintendo
My Rating: smooth-starsmooth-starsmooth-starsmooth-star

There is a healthcare crisis in this country right now and as we look at ways to manage costs, it is important to be self-reflective and address instances of abuse and waste.

Look no further than Dr. Mario. His clinical practice guidelines consist of nothing more than the over prescription of antibiotics. Not only does this not make sense (after all, the diagnosis is a viral infection that won’t respond to this type of treatment), he runs the risk of creating new strains of diseases that will be resistant to the very antibiotics he continues to dispense.

While the ethics of Dr. Mario’s decisions come into question, his puzzle adventure game does test the mind and makes one believe they too can practice medicine.

Continue reading “Top 100 NES Review: #31 – Dr. Mario (1990)”

Top 100 SNES Review: #5 – Super Mario RPG: Legend of the Seven Stars (1996)

The Original Franchise Mashup

Featuring the Mario cast in an RPG format, this game is a throwback to when Nintendo and Square were on good terms and more so when Square was THE company for anything Role playing. 

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Mario, Peach and a new character Geno in classic turn-style RPG fight with HUD showing hit point information to boot.

Sydlexia’s Ranking: #5/100
My Rating: smooth-starsmooth-starsmooth-star

Mario was once just pixels on a screen — he moved from side-to-side and displayed a powerful red and blue sartorial combo, but you couldn’t really say you knew anything beyond that. The early Mario games were point A to B side-scrollers, and like how chess pieces have unique moves but no personality, you simply were scooting your square of pixelated art across the screen.

The Final Fantasy franchise made a killing on the Super Nintendo by turning those mundane patches of color into meaning. Final Fantasy 3/6 was the pinnacle point of characterization for the SNES (and maybe video games in general): there were 14 playable characters, each with their own motivations, fears and personalities. At the end of those games, you almost felt like you were saying goodbye to your friends since they had done such a good job at fleshing out those characters.

So who else would Nintendo trust when they wanted to turn their silent movie star into something more?

Continue reading “Top 100 SNES Review: #5 – Super Mario RPG: Legend of the Seven Stars (1996)”