Few games ever become quotable (Star Fox 64 being the big exception). The game’s first boss Simon Greedwell says in a deep gurgling voice “Bury Me With My Money.” Not only is this the kind of financial planning the ancient Egyptians would endorse, it’s instantly quotable. From then on, I knew this was the game for me.
The subsequent scenes do not disappoint. There is burlesque dancing, a Micheal Jackson impersonation, and a shirtless muscular boss with a pro-BDSM slant.
How much stimulus can the human mind handle? Exactly enough to juggle and dodge 1300 sprites of doom.
Sydlexia’s Ranking: #52/100 Developer: Konami My Rating:
One theory for general anxiety disorder is that it’s due to some lowering of neuron-firing threshold. The entire nervous system is more excitable, and it takes very little stimulus to get widespread action potentials promulgating through your central nervous system.
If you don’t have this problem, Gradius III will surely give it to you: one-hit death, complicated bosses, tricky navigation, a hundred projectiles. While some might view beating the game as an accomplishment, I believe getting through it without increased cortisol levels more of a feat.
Sydlexia Ranking for top SNES games: #81/100 Developer: Konami Rating:
I was a Tiny Toon fan when I was a child; every day after school it was on, and not until I reached middle school did I make the jump to Dragon Ball Z on Toonami. My favorite episode is easily where they danced to old-school songs for a whole episode. Tiny Toons was always weird, popcultured, and cerebral, taking advantage of breaking the fourth wall to interact in a way different than other cartoons at the time.
So I guess no different than today, it is important to monetize anything we enjoy and video games seem to be an easy way to do that.