A Thinking Man’s Game
Sydlexia’s Ranking: #80/100
Developer: Hal Laboratory
I have a soft spot for the puzzle genre in video games. I think it’s video gaming at its best: no story nor plot, just some basic mechanics that completely twist your brain. I admire people who can turn a few simple rules into extremely engrossing mind riddles while inducing an effort headache as you try and solve them.
This is the Adventures of Lolo in a nutshell: couple of blocks, couple of buttons and couple of enemies, but put all together an extremely enjoyable game. There is a little bit of a backstory, as you play as Lolo trying to save Lala who has been kidnapped by the evil Eggers (view the above image if you need the emotional coloring). Lolo then has to go through 50 rooms of puzzles to save his princess.
Continue reading “Top 100 NES Review: #80 – The Adventures of Lolo (1989)”
Two Modes, Fun Concept
Sydlexia’s Ranking: #28/100
Soul Blazer was a game that I knew absolutely nothing about, but I had heard much of it being from the heralded trifecta of Quintet, a Japanese video game company that created Act Raiser, Soul Blazer and Illusion of Gaia. Out of those game, Act Raiser was the only one I had played before, which was a cool mash-up of a city simulator and side-scroller fighter.
This game is no different as there are two different “modes” that you alternate between: 1) a dungeon crawler where you defeat enemies to release the souls of a town; 2) the town itself where the now freed residents help you with information/items to so you can get further in the dungeon. These two sections play off each other well as there was something satisfying about returning from a dungeon and seeing all the new things in town. Also, dying in any video game is typically frustrating, but having this mode to return to in-between dungeon bouts was refreshing.
Continue reading “The Top 100 SNES Review: #28 – Soul Blazer (1992)”