A Thinking Man’s Game
Sydlexia’s Ranking: #80/100
Developer: Hal Laboratory
I have a soft spot for the puzzle genre in video games. I think it’s video gaming at its best: no story nor plot, just some basic mechanics that completely twist your brain. I admire people who can turn a few simple rules into extremely engrossing mind riddles while inducing an effort headache as you try and solve them.
This is the Adventures of Lolo in a nutshell: couple of blocks, couple of buttons and couple of enemies, but put all together an extremely enjoyable game. There is a little bit of a backstory, as you play as Lolo trying to save Lala who has been kidnapped by the evil Eggers (view the above image if you need the emotional coloring). Lolo then has to go through 50 rooms of puzzles to save his princess.
Continue reading “Top 100 NES Review: #80 – The Adventures of Lolo (1989)”
Fun, But Really Short (Like This Review)
Sydlexia Ranking for top SNES games: #81/100
I was a Tiny Toon fan when I was a child; every day after school it was on, and not until I reached middle school did I make the jump to Dragon Ball Z on Toonami. My favorite episode is easily where they danced to old-school songs for a whole episode. Tiny Toons was always weird, popcultured, and cerebral, taking advantage of breaking the fourth wall to interact in a way different than other cartoons at the time.
So I guess no different than today, it is important to monetize anything we enjoy and video games seem to be an easy way to do that.
Continue reading “Top 100 SNES Review: #81 – Tiny Toon Adventures: Buster Breaks Loose (1993)”
The NES is unique in gaming because it was the introduction to so many franchises: Mario, Final Fantasy, Zelda and Metroid. These franchises have now spawned several sequels and spin-offs and have appeared on every platform possible. Metroid is one of those seminal events in gaming where a new concept arose and technology was finally good enough to execute it.
My concern was that I had never played this game before, and returning to a game that was made in 1986 (which almost doesn’t seem possible) after playing all of the newer versions might just magnify the limitations of the original. I also thought of an article on Cracked : games used to be all about fun, unlike today, but truth is when you return to the them, you realize how frustrating they were.
Simply put, the original Metroid can be BRUTAL.
Continue reading “Top 100 NES Review: #12 – Metroid (1986)”
Two Modes, Fun Concept
Sydlexia’s Ranking: #28/100
Soul Blazer was a game that I knew absolutely nothing about, but I had heard much of it being from the heralded trifecta of Quintet, a Japanese video game company that created Act Raiser, Soul Blazer and Illusion of Gaia. Out of those game, Act Raiser was the only one I had played before, which was a cool mash-up of a city simulator and side-scroller fighter.
This game is no different as there are two different “modes” that you alternate between: 1) a dungeon crawler where you defeat enemies to release the souls of a town; 2) the town itself where the now freed residents help you with information/items to so you can get further in the dungeon. These two sections play off each other well as there was something satisfying about returning from a dungeon and seeing all the new things in town. Also, dying in any video game is typically frustrating, but having this mode to return to in-between dungeon bouts was refreshing.
Continue reading “The Top 100 SNES Review: #28 – Soul Blazer (1992)”