Top 100 NES Review: #18 – Crystalis (1990)

The NES Tries to Steal Perfection From Me Again.

Why can’t things just be good and wholesome on this devil of a system?

Crystalis 1

Sydlexia’s Ranking: #25/100
My Rating: cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550

I always start these games with the best of intentions: no guides, embrace the grind, willing to flounder. The drama of these games are in the struggle, and if you run to a walkthrough at the first moment of adversity, you will destroy anything these old games have to offer. The joy is figuring out the puzzles both via your own skill and serendipitous discovery.

Crystalis started as the type of game you do these top 100 lists for: a complete joy of an unknown. The graphics, mechanics, and puzzles are an addictive pull to do more. It was an instant favorite, but then came the moment that happens in every NES adventure/puzzle/RPG — the inscrutable puzzle with no hints and no logic but is required for you to continue. Thankfully, it survives this moment and avoids the NES’s ultimate desire to make every game unenjoyable.

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