Top 100 SNES Reviews: #91 – Sunset Riders (1993)

Arcade Vigilante Justice.

Steve, Billy, Bob and Cormano — your western PD. 
Sunset Riders Title Screen
Sydlexia’s Ranking: #91/100
My Rating: cropped-smooth-star-e1545863035586cropped-smooth-star-e1545863035586cropped-smooth-star-e1545863035586cropped-smooth-star-e1545863035586

What a gem.

Few games ever become quotable (Star Fox 64 being the big exception). The game’s first boss Simon Greedwell says in a deep gurgling voice “Bury Me With My Money.” Not only is this the kind of financial planning the ancient Egyptians would endorse, it’s instantly quotable. From then on, I knew this was the game for me.

The subsequent scenes do not disappoint. There is burlesque dancing, a Micheal Jackson impersonation, and a shirtless muscular boss with a pro-BDSM slant.

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The Top 100 SNES Review: #20 – Mortal Kombat II (1993)

The Game My Mom Wouldn’t Let Me Play.

I don’t feel like I missed out on much though.
Mortal Kombat Title Screen
Sydlexia’s Ranking: #20/100
My Rating: cropped-smooth-star-e1545863035586cropped-smooth-star-e1545863035586

First, I don’t really care for arcade-style fighting games . Mortal Kombat already had its work cut out to prove to me that it was worth while. On top of that, I never played the game as a child. My mom wasn’t a fan of the gore or the fatalities, so there was no potential nostalgia to buoy me. With Mortal Kombat 11 being such a hit, it was time to fire up the classic and give it a go.

After a few dithering rounds, my friend looked at me and said “Do you remember when this was it? Like, since this was the only entertainment you had, you had to keep coming back?” This nostalgic quip really defines this game. We looked up a couple combos, gave people a few acid baths, and then decided to rewatch all the SNL Celebrity Jeopardy parodies instead.

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Top 100 SNES Review: #46 – Final Fight (1991)

A Homoerotic Tussle.

Why does everyone have a porn ‘stache?

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Sydlexia’s Ranking: #46/100
My Rating:cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550cropped-smooth-star-e1545862962550

I went to a gay bar last night. It was the typical affair: everyone in their tightly knitted cliques creating walled-off circles as Ariana Grande music saturates the air. Almost all stereotypes were accounted for, even the alternative Beatnick with skinny jeans, platinum colored hair, and a stuffed animal back pack.

I’ve had kind of a rough morning since; maybe well rum and cokes don’t do the body as good as they used to. I needed something easy to play, and a classic side-scrolling beat ’em up was the answer. Maybe it’s because I’m hungover or maybe it’s because of where my last contact with society was, but this game seems like an alternative gay reality.

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Top 100 SNES Game: #52 – Gradius III (1991)

Anxiety Attack With a Large Coffee.

How much stimulus can the human mind handle? Exactly enough to juggle and dodge 1300 sprites of doom. 

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A Gradius III and Double Dragon cross over?

Sydlexia’s Ranking: #52/100
Developer: Konami
My Rating: cropped-smooth-starcropped-smooth-starcropped-smooth-star

One theory for general anxiety disorder is that it’s due to some lowering of neuron-firing threshold. The entire nervous system is more excitable, and it takes very little stimulus to get widespread action potentials promulgating through your central nervous system.

If you don’t have this problem, Gradius III will surely give it to you: one-hit death, complicated bosses, tricky navigation, a hundred projectiles. While some might view beating the game as an accomplishment, I believe getting through it without increased cortisol levels more of a feat.

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Top 100 SNES Review: #60 – Super Double Dragons (1992)

The Knife!

An electric-blue, phallic symbol of power is all that matters in this beat-em up adventure.

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A cyclone of samurai swords is nothing in comparison to the throwing knife.

Sydlexia’s Ranking: #60/100
Developer: Technos
My Rating: smooth-starsmooth-starsmooth-star

The Lee brothers are at it again. The last time I got familiar with Billy and Jimmy, they taught me that life is not fair. In this reincarnation, they really don’t teach me much of anything: there is no plot, no story, no instructions. You are just dropped off in a world of baddies, smashing your way without a care in the world…

JUST WATCH OUT FOR THAT KNIFE. 

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Top 100 NES Review: #60 – Double Dragon II: The Revenge (1989)

LIFE ISN’T FAIR

And other life lessons learned from Billy and Jimmy Lee in this erudite, side-scrolling, beat-em-up adventure.

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Billy Lee pondering his place within the technicolor dreamcoat of his existence.

Sydlexia’s Rating: #60/100
Developer: Technos Japan
My Rating: smooth-starsmooth-starsmooth-star

The beat-em-up genre defined an entire generation. Its repetitive-button smashing released personalized-serotonin hits allowing us to feel good while eschewing any actual personal development. I don’t know of any other category of video game that so easily mixes repeated motions with such a sense of accomplishment – complete entertainment with little effort.

Except when the Double Dragons are involved. 

What we have here is a compact set of nine levels, beautifully architected for the pithy purpose of teaching us that life’s lottery doesn’t always come up triple 7s. A perfect compliment to my summer of mismanaged love and unfortunate living arrangements, Double Dragons II helped me cope with the idea that this isn’t all my fault.

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