The wait through the first 3/5ths is worth the firecracker of an ending.
American Film Institutes Ranking: #45/100 Awards: Nominated for 12 winning four with three of them in the acting categories (a feat only matched by Network). My Rating:
Things were be-bopping around for a good while, and I started to get worried: this could be a dud. Was this a classic movie just because it dealt with some “risque” themes?
My concerns were ungrounded. When Blanche DuBois started to become unhinged, things become phenomenal. A switch instantly flipped and all the ground work hitherto became immensely signifiant. I was on the very same ride that Blanch had put everyone through, and it was very unsettling when it was time for the ride to end.
A typical Western made unbelievably bad by a child.
American Film Institutes Ranking: #69/100 Awards: Six Academy Award nominations with one win for Best Cinematography. My Rating:
Renaissance artists conceptualized how to create the illusion of depth on a 2D surface, and drew some of the most well-known works of human history. They aren’t without their faults though; they had no idea how to draw children. The contorted, homunculus interpretations are of nightmares.
Enter Joey Starett, the child of “Shane.” It is a prototypical Western that goes for a few twists, the main one being infusing the typical motifs with the perspective of a pre-adolescent. Like the Renaissance artists, however, the director doesn’t quite know what to do with him, having his presence turn into a nightmare.
War and life, a series of chance.American Film Institutes Ranking: #79/100 Awards: Nominated for nine winning five highlighted by Best Director, Picture, and Supporting Actor. My Rating:
This movie has a unique canter. It starts with introducing a bunch of people that reminded me of all the people I hated from high school. Then, it sprinkles in a poor plot line involving Meryl Strep that’s made even worse by her acting. The foundation for the story is a confluence of cheap reminders that these people are working class.
It ultimately manages to weave these lesser parts together into something rather substantial.
A movie weak on plot but high on artistic expression leaves me bored.
American Film Institute Ranking: #68/100 Academy Awards: Nominated for eight winning four including Best Picture. My Rating:
I find Gene Kelly super talented, but it wasn’t enough to carry this movie.
Winner of Best Picture in 1951, “An American in Paris” is more about the celebration of the arts than a cohesive movie. The plot and characters in this movie start out having much to do with one another, like you would expect. By the end, however, the characters are merely props to be inserted into the next dance number.
Games that require guides to complete them in a fun manner aren’t games.
Sydlexia’s Ranking: #39/100 My Rating:
Shadowrun was doing everything so right.
When a puzzle arose, different hypotheses could be formed and tested with the appropriate interplay of challenge, confusion, and reward. You never were at a complete loss (having no clue where to start) using the last resort plug-and-chug method (recounting every step, taking to every NPC, trying every command). The story pointed you in the right direction — it was then up to you to piece it together.
You had to do some repetitive grinding for levels and endure moments of uncertainty, but a framework held it together.
Until this wacka-doodle of a game spirals out of control.
The Ancient Cave commandeered by Thanksgiving holiday.
Sydlexia’s Ranking: #50/100 My Rating:
The original Lufia was a garbage heap, and Lufia II doesn’t try to fix the original problems, particularly the conglomeration of fetch quests masquerading as a main storyline. It is better though!
Each dungeon now has a puzzle element, very reminiscent of a Legend of Zelda, where you have to push, pull, and place things in the environment to open up passages to bosses. So while you might not have much emotional drive to slug your way through fetch quest #71 due to lack of character development, you will get the personal satisfaction of solving some very neat puzzles.