I Tried, I Really Did.
Story 👏 Must 👏 Connect 👏 With 👏Quests 👏.
Sydlexia’s Ranking: #21/100
I don’t understand what took so long for archaic RPGs to catch on to what worked. Final Fantasy 3/6 came out in 1994 and was successful due to two core ideas: less grinding, more story. J-RPGs aren’t rocket science. A little bit of emotional attachment goes a long way.
Breath of Fire II seems 5 years behind its peers. Its only interesting character is locked away for too long due to plot purposes (a dog named Bow who uses a Bow – Bow w/ dah Bow!) Funny and endearing, Bow is an archetypal screw-up that makes things light and interesting. After that, dull characters join for tacky reasons. People in this world have nothing better to do than become an itinerant band of vagabonds.
It was bearable until it was paired with quests that provided no emotional attachment. Here I am, spending my precious time on Earth, fighting witches for people I do not know and getting into cooking contests to prove the lineage of a frog prince because the main character has the attention span of a bird.
Continue reading “Top 100 SNES Review: #21 – Breath of Fire II (1995)”
Arcade Vigilante Justice.
Steve, Billy, Bob and Cormano — your western PD.
Sydlexia’s Ranking: #91/100
What a gem.
Few games ever become quotable (Star Fox 64 being the big exception). The game’s first boss Simon Greedwell says in a deep gurgling voice “Bury Me With My Money.” Not only is this the kind of financial planning the ancient Egyptians would endorse, it’s instantly quotable. From then on, I knew this was the game for me.
The subsequent scenes do not disappoint. There is burlesque dancing, a Micheal Jackson impersonation, and a shirtless muscular boss with a pro-BDSM slant.
Continue reading “Top 100 SNES Reviews: #91 – Sunset Riders (1993)”
The Game My Mom Wouldn’t Let Me Play.
I don’t feel like I missed out on much though.
Sydlexia’s Ranking: #20/100
First, I don’t really care for arcade-style fighting games . Mortal Kombat already had its work cut out to prove to me that it was worth while. On top of that, I never played the game as a child. My mom wasn’t a fan of the gore or the fatalities, so there was no potential nostalgia to buoy me. With Mortal Kombat 11 being such a hit, it was time to fire up the classic and give it a go.
After a few dithering rounds, my friend looked at me and said “Do you remember when this was it? Like, since this was the only entertainment you had, you had to keep coming back?” This nostalgic quip really defines this game. We looked up a couple combos, gave people a few acid baths, and then decided to rewatch all the SNL Celebrity Jeopardy parodies instead.
Continue reading “The Top 100 SNES Review: #20 – Mortal Kombat II (1993)”
I Bet Kevin Durant Can’t Dunk From Half Court.
But I can! Where’s my $164 million over four years?
Sydlexia’s Ranking: #72/100
There must be some abstract equation that correlates creativity with limitation. One would think that boundless space would lead to unfeathered creativity, but I think that’s incorrect: only when we are restricted do we see our true imagination unfold.
You couldn’t actually simulate a basketball game in the 90s — the technology wasn’t powerful enough. So instead, they made a game that looked kind of like basketball by having a court, a ball, and rim. Then they layered on top impossible, acrobatic dunks that were as ridiculous as they were infectious. The end product is unlike the very thing it tries to imitate, but it is more fun and accessible than something realistic — and this game is anything but realistic.
Continue reading “Top 100 SNES Games: #72 – NBA Jam (1993)”
I Hated It…UNTIL I LOVED IT!
Kirby almost pulled a fast one one me, trying to make me think this game sucked.
Sydlexia’s Ranking: #42/100
For my fellow friends who have a SNES Classic, none of them understand this game. When you first log in, you are greeted by an office bulletin board with various posters hanging up. Each poster represents one of the “eight” games advertised on the cover. Some of them are extremely short mini-games that are worth maybe 60 seconds of investigation while others are more traditional Kirby but still insanely brief.
Thus, it’s possible to pop into Kirby’s universe, bounce around for a little bit, and then exit unsatisfied having frittered away your Saturday afternoon. I was feeling the same way as all my buddies until everything changed: The Revenge of Meta Knight, a goofy, plot-centric mission to destroy an airship leads to good, wholesome fun. After that, I imbibed everything this game had to offer, just like Kirby → → → <(“<)
Continue reading “Top 100 SNES Review: #42- Kirby Super Star (1996)”
This Game Did Me Dirty.
One play through was already enough of a wasted life, none the less two.
Sydlexia’s Ranking: #53/100
The en vogue thing to say is that Ghouls n’ Ghosts was the original Dark Souls: both are bone crushingly hard and guides are almost worthless. Your only option is to Git Gud.
And get good I did. I overcame frustration and not once did I throw the controller in disgust. No matter how many times screwed and scorned, I stayed steady and plugged away. Reaching the final boss was going to be the height of my retro gaming achievement. Defeating the reincarnation of an earlier boss, I thought I had done it.
Then, the princess says you need a bracelet, a bracelet that she has hidden somewhere in the world. With this, you are thrown back to stage one to repeat all your trials and tribulations but on an even harder threshold.
I have been broken.
Continue reading “Top 100 SNES Review: #53 – Super Ghouls ‘n Ghosts (1991)”
Oh No, Opossum!
It’s more fun pretending to be marsupial digging through a trashcan than this garbage heap of a side-scrolling game.
Sydlexia’s Ranking: #41/100
I don’t mean to come across as harsh, but I think this game really sucks. There is only one unique thing about Sparkster: a lighting-quick, rocket charge attack that propels you across stage at the speed of light to a quick death. The only reason to play is the very thing you shouldn’t do. Sparkster is really synonymous with Sisyphus, and you’ll feel like you’ve been rolling a rock uphill to only see it roll back with every level.
Continue reading “Top 100 SNES Review: #41 – Sparkster (1994)”