Top 100 SNES Review: #81 – Tiny Toon Adventures: Buster Breaks Loose (1993)

Fun, But Really Short (Like This Review)

Tiny Toons Title Screen

Sydlexia Ranking for top SNES games: #81/100
Developer: Konami
Rating: smooth-starsmooth-starsmooth-star

I was a Tiny Toon fan when I was a child; every day after school it was on, and not until I reached middle school did I make the jump to Dragon Ball Z on Toonami. My favorite episode is easily where they danced to old-school songs for a whole episode. Tiny Toons was always weird, popcultured, and cerebral, taking advantage of breaking the fourth wall to interact in a way different than other cartoons at the time.

So I guess no different than today, it is important to monetize anything we enjoy and video games seem to be an easy way to do that.

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Top 100 SNES Review: #90 – Super Star Wars: Return of the Jedi

Basic Platformer with Star Wars Stuff

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Sydlexia Ranking of Top SNES Games: #90/100
My Rating: smooth-starsmooth-starsmooth-star

This game might be the foundation for my worst video game memory and source of why I sometimes say “Yipchawww” in social settings.  Let me get the former off my chest, and why I retrospectively still take two stars off the rating.

You didn’t always beat the video game you owned in the 90s. With the lack of save features, it was not unusual to have a stack of games you played, owned, and never beat. This wasn’t always because you got bored with it; some games were just impossible to beat or were variable in their rewards. This meant anytime you go to those ending credits, you did something.

I had just defeated the emperor of the empire, and in my triumphant moment, I had 30 extra lives stockpiled. I couldn’t believe I had gotten to the end of the game with this many extra lives. I was on video game accomplishment high.

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Top 100 NES Review: #12 – Metroid (1986)

Brutal ExplorationScreen Shot 2018-01-18 at 4.23.37 PM

SydLexia’s Ranking: #12/100
Rating: smooth-starsmooth-star

The NES is unique in gaming because it was the introduction to so many franchises: Mario, Final Fantasy, Zelda, Metroid, and more. These franchises have now spawned several sequels or spin-offs that appear on every platform possible. Metroid is one of those seminal events in gaming where a new concept arose and technology was finally good enough to execute it.

My concern was that I had never played this game before, and returning to a game that was made in 1986 (which almost doesn’t seem possible) after playing all of the newer versions might magnify the limitations of the original. I also thought of an article on Cracked : games used to be all about fun, unlike today, but truth is when you return to the them, you realize how frustrating they were.

Simply put, the original Metroid can be BRUTAL.

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The Top 100 SNES Review: #28 – Soul Blazer (1992)

Two Modes, Fun Concept

Soul Blazer title screen
Sydlexia’s Ranking: #28/100
Rating: smooth-starsmooth-starsmooth-star

Soul Blazer was a game that I knew absolutely nothing about, but I had heard much of it being from the heralded trifecta of Quintet, a Japanese video game company that created Act Raiser, Soul Blazer and Illusion of Gaia. Out of those game, Act Raiser was the only one I had played before, which was a cool mash-up of a city simulator and side-scroller fighter.

This game is no different as there are two different “modes” that you alternate between: 1) a dungeon crawler where you defeat enemies to release the souls of a town; 2) the town itself where the now freed residents help you with information/items to so you can get further in the dungeon. These two sections play off each other well as there was something satisfying about returning from a dungeon and seeing all the new things in town. Also, dying in any video game is typically frustrating, but having this mode to return to in-between dungeon bouts was refreshing.

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Top 100 NES Review: #1 – Super Mario Bros. 3 (1990)

Restoring My Faith in Humanity

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This resembles most of my intimate relationships – someone throwing a tantrum and the other person pretending to be a seal.

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This past summer, I had more time that any 29 year old with a life plan should have — an entire Summer off. Our graduate program doesn’t do Summer classes which is an oddity as most other physical therapy programs have you doing a lot in the summer. All this means is instead of taking a manageable amount of credits each summer, our program shoves all of those classes along with your other coursework to see if you snap like a brittle asparagus stalk. Don’t worry though folks – I believe in a bend, don’t break mental state.

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Graduate school: a blanch and shock for the mind.

Anyways, with all this free time, I decided it would be cool to achievement hunt and get to some Xbox 360 games I had purchased but never gotten around to playing. First up was Thief, a remake of a popular franchise that I only played part of it’s original incarnation on a sample PC game disc.  This Yotube review describes it as “loveless sex. You can enjoy it, but something just feels wrong.” I never thought of comparing the basis of Grindr to a video game other than pokemon.

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